I finally decided to download the Sims 4. I spent two days playing, from the character’s creation to death. Here’re some things I learned from the game.
Practice a lot and be prepared
My character’s aspiration is to be a bestseller writer. She started as a writer’s assistant. In order to get promoted, her daily task is to read. Read a lot. After being promoted to a more senior position, the daily task is to write. Write a lot. She basically writes whenever she’s free. This inspired me to think about what I need to do in order to be a great designer. Follow the design news, check out new apps and products, and practice design in my free time? Sounds about right.
You don’t have unlimited time
I never want my Sims to live a mediocre life. I always have my Sims to maximize their skills and unlock their potentials as much as possible. My main character, Sierra, an aspiring writer, is no different. I managed to level her up to reach Level 10 in Writing skills. However, I wasn’t able to let her reach the top level in her career—Creator of Worlds. She died as a beloved novelist, which is Level 7 in the writing career. She didn’t have enough time when she start to build a family. Love, kids, friends, they all take time to maintain and care for. If you don’t have unlimited time, how would you prioritize the important things in your life?
The more the merrier
When Sierra met Johnny, her emotions started to be much more colorful. In Sims 4, the emotions are represented by badges in vivid colors—blue inspired, green happy, purple playful, yellow embarrassed, red uncomfortable. When she was living alone, she’s either happy or uncomfortable. But when she moved in with Johnny, her partner, her emotions are influenced a lot by him. She feels playful when flirting with Johnny, embarrassed when the kid saw them making out. The life is much more than just green or red suddenly. It is amazing how other people brings more new perspective to your own life.